About

Magic Control-themed 3D and AI Comics, including magical artifacts, spellcasting, super powers, and on occasion physical transformations.

Hello, Hexxet here,

Hexxet’s Magic Comics is a one-man show (if you do not count all my lovely 3D-Actors). For the longest time of my life, I’ve been a software engineer, but in 2021 I started with my first comic “Office Party” and since it found quite some appreciation I’ve intensified my work on my comics.

Since 2022 I’m now doing this as my main job! Personally, I see myself as a storyteller first and a visual artist last. But if you happen to like my renders as well, I do take the compliment.

About my Stories

For me, the most important thing when writing magic fiction is to get the reader involved with the characters. I think it adds a lot to the fetish if you actually get to know the characters and their relationships to one another.

Why is the protagonist interested in that subject? Is it a long-time crush? Is he/she trapped in the friend zone? Is there a break of trust involved or is it payback? Without that, we’d just be looking at another blank girl. With my comics I try to create magic stories where the reader can connect with the characters. Also, they should make sense – given the context, or are at least be funny!

A motto of mine is: A good story can only be brilliant if it has a good ending”. Of course, whether my endings are worthy to be considered good is up to you, but, at least for my more in depth stories, I always try to keep an ending in mind. (Though of course, I have to apologize in advance, it’s not always possible for the various side stories I write).

Technical info about my comic creation

All my renders are done with Daz3D Studio where most Assets are bought from the Daz-Shop. Some sexual assets are from Renderotica and some assets are from Renderosity. Sometimes I fix minor errors or add Effects with GIMP. And the final comic is put together in PowerPoint.

For my PAIs (AI Pictorials) I used a lot of PornPen.AI, but I’m switching more and more to running Stable DIffusion locally via Forge.